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Saturday, November 23, 2024

Exploring the Role of Technology in Curriculum Design: A Collaborative Project

Presentation on Digital Tools and Technologies in Curriculum Design



Introduction

  • Presenters:
    • Jess Humphries: Deputy Director of WIHEA (Warwick International Higher Education Academy) and Academic Developer at the University of Warwick.
    • Aishwarya: Master's student at Warwick Business School and Project Officer on the team.
    • Emily Hater: Learning Technologist from the University of Brighton.
    • Lucy Childs: Senior Lecturer from the University of Brighton.
    • Other Team Members: Matt, Hita Parsi (Academic Developer), and Ola (student).

Background and Rationale

  • Project Initiation: Started in October of the previous year as a collaboration between the University of Warwick and the University of Brighton.
  • Funding: Supported by WIHEA to explore collaborative projects between institutions.
  • Aim: To investigate the role of technology in curriculum design and address existing research gaps.

Existing Work in the Field

  • Key References:
    • JISC Reports (2015/2016): Highlighted the role of technology in enabling curriculum design and stakeholder engagement.
    • QAA's Digital Taxonomy for Learning: Provided a framework for digital learning.
    • "Beyond Flexible Learning" by Advance HE: Discussed flexible learning approaches.
    • Recent JISC Report: "Approaches to Curriculum and Learning Design across UK Higher Education" focusing on post-COVID strategies.
    • Padlet Board by Danielle Hinton: Compiled over 100 universities' curriculum design approaches.
  • Vocabulary Importance: Clarified terms like hybrid, HyFlex, asynchronous, and synchronous learning.

Project Aims

  • Exploration: How technology is used in curriculum design for inclusivity and accessibility.
  • Gap Filling: Addressing specific gaps in existing research.
  • Focus: The role of technology in the curriculum design process, not just delivery.

Institutional Approaches

  • University of Warwick
    • Workshops for Course Leaders: Offering resources for departmental collaboration.
    • Moodle Site Development: "Curriculum Development Essentials" for asynchronous learning.
    • Technology Use: Padlet, Miro, Moodle, and online ABC workshops.
  • University of Brighton
    • Collab Curriculum Design Process: A light-touch approach developed two years ago.
    • Process Components:
      • Planning meetings with course teams.
      • Teams area and Padlet board for collaboration.
      • Two course design workshops focusing on aims, rationale, and assessment strategies.
      • Two module design workshops on learning outcomes and learning activities.
    • Key Tools: Microsoft Teams, Padlet, OneNote, and an online toolkit.

Methodology

  • Survey Design: Created to fill research gaps identified in previous studies.
  • Distribution: Nationwide via various channels.
  • Participants: 27 respondents, including module leaders, professional staff, and course leads.
  • Survey Focus Areas:
    • Post-pandemic modes of delivery and space usage.
    • Preferred digital tools and technologies at different curriculum design stages.
    • Collaborators and stakeholders involved.
    • Time and workload allocations for curriculum design.
    • Benefits, opportunities, barriers, and challenges.
    • Reward and recognition in the curriculum design process.

Survey Findings

  • Digital Tools Used:
    • AI Tools: ChatGPT, Midjourney.
    • Collaboration Tools: Microsoft Teams, SharePoint, Padlet, OneDrive, Miro.
    • Presentation Tools: PowerPoint, Google Slides, Prezi.
    • Others: Animation apps, community-building apps, data analysis tools.
  • Modes of Delivery:
    • Blend of Online and On-Campus: 39% prefer online, 33% prefer on-campus.
    • Hybrid Models:
      • Hybrid: Staff decide the mode of engagement.
      • HyFlex: Students decide the mode of engagement (less common but growing).
  • Stakeholders Involved:
    • Primary: Academic colleagues, professional staff in quality enhancement.
    • Others: Students, alumni, external bodies (PSRBs), employers, marketing, and communications teams.
  • Accessibility and Flexibility:
    • Needs Addressed:
      • Remote work accommodations.
      • Students with part-time jobs or varying schedules.
    • Technological Solutions:
      • Collaborative platforms accessible to external participants.
      • Features like collaborative document editing, version history, security measures.
  • Workload and Time Allocation:
    • Discrepancy Noted: Actual time spent often exceeds allocated time.
    • Examples: Some allocated 80 hours but spent 200 hours.
    • Lack of Formal Allocation: Many lacked official time allotments for curriculum design.
  • Use of AI in Curriculum Design:
    • High Interest: 95% would use AI tools.
    • Applications:
      • Brainstorming ideas.
      • Generating content and learning outcomes.
      • Image generation.
    • AI Tools Mentioned: Generative text models (e.g., ChatGPT), AI image generators, subject-specific AI like Math GPT and Music LLM.
  • Barriers and Challenges:
    • Top Barriers:
      • Limited time to learn and implement new technologies.
      • Licensing and subscription issues for preferred tools.
    • Other Challenges:
      • Technical difficulties.
      • Lack of training and support.
      • Resistance to change among staff.
  • Reward and Recognition:
    • Concerns:
      • Time allocation for curriculum design tasks.
      • Recognition in promotions and leadership opportunities.
      • Compensation methods for student involvement.
    • No Clear Solutions: Highlighted as areas needing attention.

Next Steps

  • Interviews: Conducting in-depth interviews to build on survey findings (two completed so far).
  • Focus Areas:
    • Use of digital technology and AI in curriculum design.
    • Strategies for inclusivity and flexibility.
  • Invitation: Open call for participation from other institutions and individuals.

Discussion Questions

  • Examples Sought:
    • Digital technologies that have made curriculum design more inclusive, flexible, or collaborative.
    • How these technologies were implemented.
  • AI Usage:
    • Do you use AI tools like ChatGPT in your curriculum design?
    • What are the opportunities and challenges associated with AI in this context?

Conclusion

  • Project Status: Ongoing with evolving insights.
  • Collaborative Effort: Involvement of both staff and students enriches perspectives.
  • Community Engagement: Encouraged attendees to share experiences and insights.

Note: The presenters emphasized the importance of technology in enhancing the curriculum design process and are actively seeking collaborations and discussions to further this research.

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